Dark Flare Knight
DARK 6

Dark Flare Knight

  • Archetype:
  • Dark Magician

  • ATK:
  • 2200

  • DEF:
  • 800

  • View:
  • 5586




"Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 8, 2026
46± 6/ 100
Power Score
Intrinsic 46
Deck 45

Dark Flare Knight — Power Evaluation

Final Score: 46 ± 6 · Confidence: Medium

  • Intrinsic: 46 · Deck: 45 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Boss / End-board

Why it scores here

Dark Flare Knight is a Fusion body whose text gives it battle-damage immunity on itself and a Graveyard trigger that Special Summons Mirage Knight when it is destroyed by battle. Its 2200 ATK earns nothing on its own. Its score comes from the conditional recursion and from its wide but single-copy deck presence, which confirms it is played but does not prove it is strong. The Fusion requirement of Dark Magician plus Flame Swordsman, the absence of any searcher in the evidence, and zero recorded combo appearances all keep accessibility and combo conversion moderate.

Axis scores

Axis Score Evidence
Accessibility 35 Needs a Fusion Summon using Dark Magician and Flame Swordsman, and no searcher or recorded starter route appears in the evidence (verified, inferred from text).
Combo & Conversion 50 The text gives a 2200-ATK body and a conditional Mirage Knight Special Summon, but there are zero recorded combo boards to confirm the conversion (inferred).
Resource Economy 45 The Graveyard trigger returns a body only after battle destruction, so card advantage is conditional and not repeated (verified, inferred).
Effect & Interaction 20 Its effects only protect itself from battle damage and provide no opponent interaction (verified).
Material Utility 30 No material-use evidence is recorded, and as a Level 6 Fusion it is not a generic material body (inferred).
Resilience & Flexibility 45 The Graveyard trigger survives only battle destruction; effect-based destruction skips it, so it is not a multi-zone resilient body (verified, inferred).
Deck-Building Efficiency 55 It runs one copy in 173 of 175 decks, so the slot cost is light, but it needs Fusion materials and a Fusion Summon (observed, verified).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Boss/End-board. Intrinsic ≈ 46, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Protects itself from battle damage in every battle it is involved in
  • Battle destruction leaves a Mirage Knight Special Summon from hand or Deck, so the body is not lost outright
  • Appears in 175 recent decks across 67 archetypes at one copy each, showing it is a practical, portable pick

Weaknesses

  • Requires a Fusion Summon with Dark Magician and Flame Swordsman, and the evidence shows no searcher for either
  • No recorded combo boards, so its conversion value is text-only inference
  • Its recursion only triggers on battle destruction, not on card-effect destruction

Counters / choke points

  • Effect-based destruction or banish, which bypasses the battle-destruction Graveyard trigger
  • Negating the Fusion Summon before the body hits the field

Best use

Recovery / Recursion body in a Fusion-capable deck, used as a one-copy battle-resilient finisher. Decks: Greed, Monarch, Infernoble Knight. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: takes no battle damage from battles involving this card; Text: on battle destruction sent to the Graveyard, Special Summons 1 Mirage Knight from hand or Deck; Text: Fusion materials are Dark Magician and Flame Swordsman; Decks: 175 recent decks, 173 at one copy and 2 at three copies
  • Observed: Decks: 67 distinct archetypes, with top partners Heavy Storm (52%) and Pot of Greed (50.3%); Usage statistics: 100% inclusion in 3 archetypes (Monarch, Ninja, Gravekeeper's) at one copy, a small sample
  • Inferred: As a Fusion, its practical use depends on Fusion Summon access, which the evidence does not measure; The Graveyard trigger is only reliable when the card is destroyed by battle
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no rulings supplied no banlist token, so 3 copies (unlimited) is assumed Mirage Knight stats and text are not in the evidence, so its value is not scored











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